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    <title>CodeChomper Dev Log</title>
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    <description>Sprint updates and build notes from CodeChomper — indie game dev, tools, and web apps.</description>
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    <lastBuildDate>Mon, 27 Jul 2026 00:00:00 GMT</lastBuildDate>

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      <title>Prototype Ruler Caliper Combo</title>
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      <pubDate>Mon, 27 Jul 2026 00:00:00 GMT</pubDate>
      <description>Making a model for 3D printing that will serve as a wrist rest, ruler, and calipers.</description>
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    <item>
      <title>Rebuilding the Blog: From Markdown Files to a Real Custom CMS</title>
      <link>https://codechomper.com/dev-log-post.html?slug=rebuilding-the-blog-from-markdown-files-to-a-real-custom-cms</link>
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      <pubDate>Fri, 17 Jul 2026 00:00:00 GMT</pubDate>
      <description>Replaced a hand-edited JSON manifest and markdown folder with a PocketBase backend and a custom terminal-themed admin console — plus two bugs that only showed up once I actually clicked through the thing.</description>
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    <item>
      <title>PixelChomper is coming together fast</title>
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      <pubDate>Fri, 27 Mar 2026 00:00:00 GMT</pubDate>
      <description>A high-momentum sprint focused on core editor architecture, including multi-layer support with blend modes, a cel-based animation timeline, and functional GIF/SPRITE export systems.</description>
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      <title>Plan Jam DevLog</title>
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      <pubDate>Thu, 12 Feb 2026 00:00:00 GMT</pubDate>
      <description>A major development leap introducing a value-vs-effort Ideation matrix and a unique orbital Task Board grouped by development domains (Code, Art, Audio, Polish).</description>
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